TVCG是一本學(xué)術(shù)期刊,每月出版一期。它的編輯委員會(huì)努力出版論文,提出重要的研究成果和最先進(jìn)的開(kāi)創(chuàng)性的論文在計(jì)算機(jī)圖形學(xué),可視化,和虛擬現(xiàn)實(shí)。具體主題包括但不限于:呈現(xiàn)技術(shù);幾何建模與處理;形狀分析;圖形硬件;動(dòng)畫和仿真;感知、交互和用戶界面;觸覺(jué);計(jì)算攝影;高動(dòng)態(tài)距離成像與顯示;用戶研究和評(píng)價(jià);生物醫(yī)學(xué)可視化;體積可視化和圖形;機(jī)器學(xué)習(xí)的視覺(jué)分析;架構(gòu)可視化;可視化編程與軟件可視化;數(shù)據(jù)科學(xué)中的可視化;虛擬現(xiàn)實(shí)、增強(qiáng)現(xiàn)實(shí)和混合現(xiàn)實(shí);先進(jìn)的顯示技術(shù)(如3D、沉浸式、多模態(tài)顯示);計(jì)算機(jī)圖形學(xué)和可視化的應(yīng)用。
TVCG is a scholarly, archival journal published monthly. Its Editorial Board strives to publish papers that present important research results and state-of-the-art seminal papers in computer graphics, visualization, and virtual reality. Specific topics include, but are not limited to: rendering technologies; geometric modeling and processing; shape analysis; graphics hardware; animation and simulation; perception, interaction and user interfaces; haptics; computational photography; high-dynamic range imaging and display; user studies and evaluation; biomedical visualization; volume visualization and graphics; visual analytics for machine learning; topology-based visualization; visual programming and software visualization; visualization in data science; virtual reality, augmented reality and mixed reality; advanced display technology, (e.g., 3D, immersive and multi-modal displays); applications of computer graphics and visualization.
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